Gameplay Preview:
This is a game I made in 2002. It uses OpenGL and GLUT and was originally programmed on a 16 bit OS. I programmed it in C++, wrote and produced the music, and designed all the textures. It has been upgraded to 32 bit and I have been able to run it on Windows 10. To install it, just unzip the the file to a folder and double click the spacemafia.exe file. I look forward to updating this game to a modern game engine. All rights reserved © 2016 Patrick McClellan.
The Story:
Description:
Genre: Action
Game Play: Sidescroller
Levels: 4 Levels with 4 stages each